
Illustrator | 2D artist
Hi! I'm Judit Manresa, a 2D Illustrator based in Barcelona, Spain. Born in 2001, I've always been passionate about art, which led me to study Illustration (2019–2021) and later 3D Animation & Video Games (2021–2023). I enjoy creating characters, environments, and digital illustrations that bring stories to life through expressive and engaging visuals. I'm always looking for new creative challenges and opportunities to collaborate on animation, illustration, and game projects.✦Software skills:✦

✦CONTACT✦

Night campfire - illustration

Jubilife village - illustration

Kikyo- character illustration

Maya- character illustration

2D Character sheet commission

Boa hancock - character illustration

Spread page of my illustrated book "9 breeds of cats"

Original character design
Character Design • Environment Art • UI
Character Design • Visual Development

ILLUSTRATION, CHARACTER, ENVIRONMENT
2D Character Design
ENVIRONMENT / CONCEPT ART
Artbook: "9 illustrated cat breeds " (2020-21)

For my final project of the Illustration degree I created an illustrated book about some different breeds of cats, since it is my favorite animal.For each breed I included:
✦A single page of technical sheet with basic information.
✦ Double page of a mini illustrated story.I did everything from start to finish. Including the information research, the sketches, the creation of the mini stories, the elaboration of the designs and all the graphics, the layout in Indesign and the preparation for printing.Not for sale.✪Language: Spanish
✪Size: A4
✪62 pages



Turkish angora

Somali

Norwegian Forest

Singapura

Bengal

Bombay

Turkish angora

Snowshoe

Bombay

Norwegian Forest

Somali

Bengal

Singapura

Sphinx

Japanese bobtail
Fanart

Aespa, 2023

Sango, 2023

Kikyo, 2024

Soojin, 2024

Kim Jennie, 2023

Vivi, 2022

Black widow, 2021

Boa Hancock, 2023

Perona, 2022

Yamato, 2022

Raiden Shogun, 2022

Miyeon & Minnie, 2023

Inuyasha & Kagome, 2024
GAME DESIGN
"Key of the Sea" (2022-23)
✦ Game UI design
✦ Character design
✦ Level design
✦2.5D VIDEOGAME -FINAL COURSE PROJECT✦
-One player
-Platform: Windows, PC
-PEGI+7✪ Software used ✪:
-Unity
-Blender
-Adobe Photoshop
Creation process
UI DESIGN
CHARACTER DESIGN
"Visiting the shadows" (2021)
✦ Game UI design
✦ Character design
✦ Level design
✦2D VIDEOGAME -GAME JAM✦
-One player
-Platform: Windows, PC
-PEGI+7✪ Software used ✪:
-GameMaker Studio
-Adobe Photoshop
3D / 2D ANIMATION, MOTION GRAPHICS

Short 3D animation: "KATYA" (2022-23)
☽ 🎬“Katya” | 3D Animated Short Film ✨ ☾
This final project was a full creative journey with my classmate Paula we started from the first idea to the final render. The whole production process included being involved in all of these parts:-Concept development & moodboards
-Story writing & storyboarding
-Character design & rigging
-Blockout & animatic
-Environment modeling
-Scene animation & VFX
- Rendering & post-production
- Audio editing and final cut✪ Software used ✪:
-Blender
-Adobe Photoshop
-Adobe After Effects
-Adobe Premier Pro

Creation process

Design turnaround character "Katya" by my mate "Dino/Paula"

"Katya" expressions

Environment sketch design 1

Environment sketch design 2


Storyboard
2D short animation project, made with Illustrator and After Effects.

Final storyboard

Sketch of the idea

Storyboard sketch
2D walk cycle of a character, made with Illustrator and After Effects.
2D short animation, made with Photoshop.
Motion graphics

3D modelling

3D assets modeled and textured for "Katya" animated shortfilm enviroment.

3D assets modeled and textured for "Katya" animated shortfilm enviroment.
3D assets modeled and textured for "Katya" animated shortfilm enviroment.

3D assets modeled and textured for "Katya" animated shortfilm enviroment.

A variety of 3D assets modeled and textured for different enviroments.

Render of a still-life 3D.
Turnaround of my 3D character design for a game project.
3D renders created in Blender: a modern interior and a cozy garden.
3D renders of an environment composed in Unity.





















































































